A roaming Pokémon will never move past Olivine, meaning that if it is currently on Route 39, it will always move to Route 38.Įach time the player steps in tall grass that is currently in the same area as a roaming Pokémon, and the game attempts to generate a wild Pokémon, the player has a 25/256 (or roughly 10%) chance of randomly encountering it.Ī roaming Pokémon will flee on any turn it is able to, immediately before it would use its move if it is unable to flee, it will instead use its prepared move. Otherwise, a roaming Pokémon will move to an adjacent route. There is a 1/8N chance that a roaming Pokémon will move to a completely random map other than the one the player is on, where N is the amount of possible connections to where the roaming Pokémon is at the moment. In addition to moving around each time the player changes map, all currently roaming Pokémon will also move after each battle with a 1/16 chance (always, if the player just encountered a roaming Pokémon, not merely the one they have just encountered). However, their PP and status conditions are reset each time they flee. This means that Shiny Pokémon will remain Shiny, and any damage that has been inflicted to them will remain across battles. Those stats remain static once generated. When encountering a roaming Pokémon for the first time, their HP and DVs are initialized. In addition to changing routes (something that happens every time the player moves to a new area), roaming Pokémon will also attempt to flee from battle. Reason: When are IVs, natures, and personality determined? Double-check whether roaming Pokémon in Generation III will attempt to flee if they are able to after the first turn
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